
There has been much gripe about in the Warhammer Online community as of late in regards to stability issues in Tier 4 fortress battles. Having experienced this first hand along with many of my guildmates and other Destruction players, I was overjoyed when GOA who manage WAR in Europe made the following press release today:
One of the most important topics being discussed amongst the community is the stability of the tier four campaign. The entire game is designed to bring you, the player, to this final battleground where huge armies fight over the keeps and fortresses, all the way up to the very walls of the capital cities themselves. As many of you will know, Mythic released a series of patches just before Christmas that were specifically aimed at addressing performance and stability issues with the campaign. These patches were applied as soon as we received them and certainly made a big difference as we saw several successful sieges over the holidays, however we acknowledge that the situation is still far from ideal.
Our server technicians are constantly monitoring the situation on all of our servers and our QA department runs batteries of tests to help Mythic in their quest to make the game better for you. There are still several issues outstanding which we are dealing with at present. These issues are all, for the most part linked. We see stability issues where large numbers of players will be kicked from zones, crashes causing a reset of the campaign as well as synchronisation problems where keep lords and doors are not shown correctly. All of these are the very highest priority for our teams and we will be making sure that as soon as Mythic produce fixes we can bring them to you without delay.
In the meantime, thank you for your patience and we are truly sorry for the situation that many of you have experienced.
So no ETA on when these fixes can be expected, but at least they are coming and then on to Altdorf/The Inevitable City!









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